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| public abstract class Animal
{
public abstract void MakeSound();
public void Eat()
{
Console.WriteLine("Eating...");
}
public void IsAlive()
{
Console.WriteLine("Yes");
}
public virtual void Sleep()
{
Console.WriteLine("Sleeping...");
}
}
public class Dog : Animal
{
public override void MakeSound()
{
Console.WriteLine("The dog barks.");
}
public void Bark()
{
Console.WriteLine("Barking...");
}
public new void IsAlive()
{
Console.WriteLine("NO");
}
public override void Sleep()
{
Console.WriteLine("The dog barks Sleeping.");
}
}
class Program
{
static void Main(string[] args)
{
// Create an instance of the Dog class
Dog myDog = new Dog();
// Call methods from the abstract class (Animal)
myDog.Eat(); // Output: Eating...
myDog.Sleep(); // Output: The dog barks Sleeping.
}
}
|