
Classes in C# (Ch. 11)
Class A class represents a blueprint of an object. Currently, we know some basic data types: For representing numbers, we use types like int, long, byte, decimal, etc. For representing words, we use string or arrays of characters (char[]). For storing collections of numbers, we use arrays (int[], float[], etc.). However, what about storing complex objects like Person, Planet, etc.? For example, a Person object might have properties like Name (a string), Age (an integer), and methods like IsCoding(). classDiagram class Person{ +Name +Age +IsCoding() } From the diagram above, we see that a class named Person encapsulates a contextual representation driven by developers. It defines properties and behaviors specific to a person, allowing us to model and work with such complex entities in code. ...